![]() ![]() While it is true that Aztecs should attempt early aggression where they can, an Aztec player that has boomed is no joke, as in the late game, they have the strongest skirmishers in the game with Atlatl, they have beastly infantry, as they receive +4 attack due to Garland Wars, and the fact that Aztecs have one of the best farmers in the game, contributing to infantry production. ![]() ![]() If a player has the skill however, the Aztec player can fend off a knight rush with Monks, which are created faster due to the civilization bonus, and also receive additional HP for each monastery technology researched. As Aztecs are a meso-civilization, they do not receive this power spike as they do not receive cavalry. They tend to operate best when applying early aggression, due to the large power spike which knights give to other players. Garland Wars – Infantry gain 4 attack StrategyĪztecs are a very aggressive civilization.Atlatl – Skirmishers gain 1 extra range and 1 extra attack.Jaguar Warrior (anti-infantry infantry) Unique Technologies.Monks gain 5 HP for each monastery technology researched.All military units are created 11% faster.The Aztecs are able to fend off any army that comes its way, but struggles on water or hybrid maps where navy may be dominant. The Aztecs, known for their amazing economy, beastly skirmishers and godlike monks (see what I did there), this civilization is a fan favourite for many players. ![]()
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